, August 13, 2015 October 19, 2016 , News, Q & A, 3D Concept Artist, 3D Modeller, Alan Van Ryzin, Art Bully Production, Crystal Dynamics, Crytek, Doom 4, Hard Surface Modeling, Mass Effect 2, Mass Effect 3, Sony Entertainment, Texture Artist, The Division, Ubisoft Massive
3D Concept Art presents an Q & A with a very talented multi-skilled artist specializing in texturing, high and low hard Surface modeling, Alan Van Ryzin. He has been around for about eleven years (11) years working in production of cinematic and games.
, April 25, 2015 September 8, 2016 , News, Showreels, CG Modeler, Character Artist, Hard Surface Modeling, Lead Modeler, Masa Narita
Masa Narita is a CG modeler usually working as a lead modeler supervising different teams. He currently works for Lucasfilm.
, April 15, 2015 September 8, 2016 , News, Q & A, 3D Artist Magazine, 3D Concept Art, 3D Concept Art Community, 3D World Magazine, Cinematic Artist, COD Black Cops 2, Environment Artist, God of war: Ascension, Hard Surface Design, Hard Surface Modeling, Lee Souder, SCEA Sony Santa Monica, Treyarch, Trion World Network
3D Concept Art presents an Q & A with a very talented Cinematics artist specializing in environment and hard surface design, Lee Souder.
, August 10, 2014 September 8, 2016 , News, Timelapse, 3D Artist, Digital Sculpting, Digital Sculptor, Hard Surface Modeling, Michael Pavlovich, Pixologic Zbrush
Michael Pavlovich, 3D Artist. He shows in this timelapse his sculpting techniques of a Mech Helmet design using different Hard Surface techniques in Pixologic Zbrush.
, July 21, 2014 March 26, 2022 , News, Q & A, 3D Artist, Architectural Design, Designer, Giuseppe Bufalo, Hard Surface Modeling
3D Concept Art presents an Q & A with a very talented 3D Artist with a background in industrial design, Giuseppe Bufalo. He has been around for more than eight (8) years in production of film, tv commercials and architectural design.