Might & Magic Heroes 6 Cinematic Trailer, (Launch Trailer) was created for Ubisoft by Puppetworks Animation Studio.
Latest articles at our Journal. Project based interviews, Q & A with fantastic Artists, Member Articles, Cinematic Articles, Showreel Articles and much much more,,,
3D Concept Art presents an Q & A with a very talented artist specializing in Paleoart, illustration and Character and Creature creation, Damir G Martin.
A plague takes over London in a fog of death in this trailers, starting with the crow trailer showing the tragic experience of the ZombiU plague.
The latest trailer of the game expansion of The Old Republic. The Sacrifice became a long story for Blur Studio, in total a 4:00 minutes long.
3D Concept Art presents an Q & A with a very talented artist specializing in texturing and modeling in Cinematics for the game industry, Chung Kan.
Justi Romero is a Modeller/character artist currently based in United Kingdom, London. He has worked as a modeller for over ten years within Film, Games and Entertainment.
3D Concept Art presents an Q & A with a very talented multi-skilled artist specializing in Concept design, illustration and Creature creation, Peter König.
We have always invented tools to simplify everyday task. In everything we do, we aim to simplify the process and add different tools where we human aren't enough and capable of doing certain task. Enhancing our capabilities by the help of a mechanical entity.
3D Concept Art presents an Q & A with a very talented Character artist specializing in High resolution models for cinematics and games, Hasan Bajramovic.
The Witcher - Wild Hunt is the third installment of the game series. For every new installment, we receive some amazing cinematics.
Smite: Battleground of the Gods cinematic trailer was made by Realtime Uk. Directed by Ian Jones for Hi-Rez Studios and the publisher Tencent.
Masa Narita is a CG modeler usually working as a lead modeler supervising different teams. He currently works for Lucasfilm.
3D Concept Art presents an Q & A with a very talented Cinematics artist specializing in environment and hard surface design, Lee Souder.
David Richardson is currently a multi-disciplined artist in the advertising and entertainment industry. He has worked in miniatures, games, advertising and education for clients in the UK .
3D Concept Art presents an Q & A with a very talented artist, focusing in character and creature creation. He has been around for about seven (7) years working in production of feature films, cinematics and games.
3D Concept Art presents an Q & A with a very talented Environment artist specializing in Lighting, Props and Vehicle creation, Chris Durso.
Nicolas Collings is a Character Artist. He is recently positioned in Los Angeles working for Naughty Dog and he is a former character modeler for Blur Studio.
3D Concept Art presents an Q & A with a very talented Character artist specializing in 3D illustration, Jose Alves da Silva.
Hugo Bermudez latest demo reel covering his work at BLR VFX (Big Lazy Robot). From the well known Keloid trailers to the proof of concept short to others commercials and music videos.
Creatures vs Humanoids Challenge has ended, it was a pleasure for us to see your progress and the effort you put in your creations
We have posted many demo/showreels through the past years since 3D Concept Art started. So we thought why not add a list with the top 20 (twenty) showreels from 2014 and backwards.
We are proud to announce the twelve finalist for Creature VS Humanoids Challenge for 2014. They have done a very good job in this competition.
3D Concept Art presents an Q & A with a very talented concept artist specializing in , creature, character creation, environment and props, Justin Goby Fields.
Join 3D Concept Art Community on this amazing challenge. Creatures Vs Humanoids is a fun and engaging challenge where you can experiment and develop you skills as a Character and Creature Artist.
3D Concept Art latest interview categorized as special projects. Going behind the scenes asking, what is Project Insects in this interview with Ramtin Ahmadi. He is a 3D Technical Director at Optix Digital based in Dubai and he had a vision.
3D Concept Art presents an Q & A with a very talented Character artist specializing in Concept, Creature design, Kurt Papstein.
3D Concept Art presents an Q & A with a very talented Visual development artist specializing in Concept design, illustration and Character creation, Riyahd Cassiem.
A beautifull approach for showing the speed of time, in her final project from Vancouver Film School for the 3D and Visual Effects program.
They were a lot of surprises in Pixologic Zbrush Summit 2014. Many of them were regarding the upcoming 4R7 version of Zbrush. with the new and very interesting hard surface features.
3D Concept Art presents the first interview categorized as special projects, going behind the scenes asking, what is Project 2501 in this interview with Ash Thorp.
Michael Pavlovich, 3D Artist. He shows in this timelapse his sculpting techniques of a Mech Helmet design using different Hard Surface techniques in Pixologic Zbrush.
3D Concept Art presents an Q & A with a very talented Digital Sculptor with a background in traditional sculpting, Glauco Longhi.
3D Concept Art presents an Q & A with a very talented 3D Artist with a background in industrial design, Giuseppe Bufalo. He has been around for more than eight (8) years in production of film, tv commercials and architectural design.
The panel takes on different aspect of the VFX industry and also talks much about how important it's for artist to keep on top of their game. As the level of detail and expectation has risen by new technologies and workflows.
Carlos Ortega Elizalde, 3D artist & Graphic Designer. In this timelapse, Carlos Ortega Elizalde shows his process from sketching to fully rendered model.
Adam Fisher, Character artist. He shows in this timelapse his sculpting techniques of a bionic character bust sculpt. A very interesting workflow that works very good for fast concepting appealing pieces.
3D Concept Art presents an Q & A with a very talented traditional/digital sculptor, Alejandro Pereira Ezcurra. He has dedicated more than seven (7) years in production of film and animated series and licenses.