3D Concept Art presents an Q & A with a very talented concept artist specializing in , creature, character creation, environment and props, Justin Goby Fields.
Q & A with Justin Goby Fields

3D Concept Art - Creators of imagination
3D Concept Art presents an Q & A with a very talented concept artist specializing in , creature, character creation, environment and props, Justin Goby Fields.
Join 3D Concept Art Community on this amazing challenge. Creatures Vs Humanoids is a fun and engaging challenge where you can experiment and develop you skills as a Character and Creature Artist.
3D Concept Art latest interview categorized as special projects. Going behind the scenes asking, what is Project Insects in this interview with Ramtin Ahmadi. He is a 3D Technical Director at Optix Digital based in Dubai and he had a vision.
3D Concept Art presents an Q & A with a very talented Character artist specializing in Concept, Creature design, Kurt Papstein.
3D Concept Art presents an Q & A with a very talented Visual development artist specializing in Concept design, illustration and Character creation, Riyahd Cassiem.
A beautifull approach for showing the speed of time, in her final project from Vancouver Film School for the 3D and Visual Effects program.
They were a lot of surprises in Pixologic Zbrush Summit 2014. Many of them were regarding the upcoming 4R7 version of Zbrush. with the new and very interesting hard surface features.
3D Concept Art presents the first interview categorized as special projects, going behind the scenes asking, what is Project 2501 in this interview with Ash Thorp.
Michael Pavlovich, 3D Artist. He shows in this timelapse his sculpting techniques of a Mech Helmet design using different Hard Surface techniques in Pixologic Zbrush.
3D Concept Art presents an Q & A with a very talented Digital Sculptor with a background in traditional sculpting, Glauco Longhi.
3D Concept Art presents an Q & A with a very talented 3D Artist with a background in industrial design, Giuseppe Bufalo. He has been around for more than eight (8) years in production of film, tv commercials and architectural design.
The panel takes on different aspect of the VFX industry and also talks much about how important it's for artist to keep on top of their game. As the level of detail and expectation has risen by new technologies and workflows.
Carlos Ortega Elizalde, 3D artist & Graphic Designer. In this timelapse, Carlos Ortega Elizalde shows his process from sketching to fully rendered model.
Adam Fisher, Character artist. He shows in this timelapse his sculpting techniques of a bionic character bust sculpt. A very interesting workflow that works very good for fast concepting appealing pieces.
3D Concept Art presents an Q & A with a very talented traditional/digital sculptor, Alejandro Pereira Ezcurra. He has dedicated more than seven (7) years in production of film and animated series and licenses.
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