Jose Manuel Linares Lopez, environment, props and character artist. He shows in his timelapses his process and different techniques when modeling different types of weapons in a very structural way.
Alessandro Baldasseroni is character modeller, he has worked in the industry for about 14 years (fourteen). He was born and raised in Milan, Italy.
3D Concept Art presents an Q & A with a very talented Character artist specializing in High resolution models for cinematics and games, Hasan Bajramovic.
Masa Narita is a CG modeler usually working as a lead modeler supervising different teams. He currently works for Lucasfilm.
3D Concept Art presents an Q & A with a very talented artist, focusing in character and creature creation. He has been around for about seven (7) years working in production of feature films, cinematics and games.
Nicolas Collings is a Character Artist. He is recently positioned in Los Angeles working for Naughty Dog and he is a former character modeler for Blur Studio.
3D Concept Art presents an Q & A with a very talented concept artist specializing in , creature, character creation, environment and props, Justin Goby Fields.
3D Concept Art presents an Q & A with a very talented Character artist specializing in Concept, Creature design, Kurt Papstein.
3D Concept Art presents an Q & A with a very talented Visual development artist specializing in Concept design, illustration and Character creation, Riyahd Cassiem.
3D Concept Art presents an Q & A with a very talented Digital Sculptor with a background in traditional sculpting, Glauco Longhi.
Adam Fisher, Character artist. He shows in this timelapse his sculpting techniques of a bionic character bust sculpt. A very interesting workflow that works very good for fast concepting appealing pieces.